开发了了很多 VR,AR ,智能眼镜和移动平台游戏,并在 Steam 平台成功上线,担任 客户端程序员和技术美术的岗位,并与英国伦敦团队参与漫威佳作《毒液:屠杀将 ⾄至》和其他产品的视觉化互动的制作。 作品链接--游戏系列: http://www.thethirdfloor.cn/news/lists/176.html 《猎鹰与冬兵》http://www.thethirdfloor.cn/news/case/196.html 《明⽇日之战》 http://www.thethirdfloor.cn/news/case/194.html...
上线游戏《传奇》等,主要是做美术及程序团队的技术支持工作和客户端研发。主要运用以下所述技术⽅方案和开发⼯工具。开发了公司和行业常用的 3ds Max/Maya 的工具链平台。 The Legend of The Eternal - Age of Dawn - MMOARPG - 3ds Max/Maya/Blender/Cinema 4D/SoftImage XSI/Photoshop/MotionBuilder/After Effects/Adobe Premiere/CorelDRAW/Adobe Illustrator/Flash/AutoCAD - C/C++/...
Senior Technical Artist The Walt Disney Company Mar 2009 - Apr 2012 · 3 yr 2 mos Shanghai, China Cars/Winnie The Pooh/Pleasant Goat - Race/Kids Education Games - Octane Engine - XBOX360/3DS/Wii/PlayStation/PC/ Mobile Games - 3ds Max/Cinema 4D/SoftImage XSI/Photoshop - C/C++/MAXScript/MEL Inf...
Serve as the intermediate bridge connection between programmers and artists. Work with teams of artists and programmers to develop a high-efficiency pipeline for building great looking content. Train artists and programmers to be familiar with Unreal Engine and other software and tools. Responsib...