上线游戏《传奇》等,主要是做美术及程序团队的技术支持工作和客户端研发。主要运用以下所述技术⽅方案和开发⼯工具。开发了公司和行业常用的 3ds Max/Maya 的工具链平台。
The Legend of The Eternal
- Age of Dawn
- MMOARPG
- 3ds Max/Maya/Blender/Cinema 4D/SoftImage XSI/Photoshop/MotionBuilder/After Effects/Adobe Premiere/CorelDRAW/Adobe Illustrator/Flash/AutoCAD
- C/C++/MAXScript/MEL
Responsible for organizing technical training workshop. Map out technical risk and resource requirements for projects. Provide strong technical vision and leadership to all areas of the game projects. Optimize game assets and developing pipeline for artist and programmer team to achieve project 's goals. Map out and implement career and skill development to ensure each studio's technical requirements are met, staffs are stretched and growing. Ensure technologies are properly leveraged and shared across projects. Develop and evangelize best practices in game development,